Guild Wars Forums - GW Guru
 
 

Go Back   Guild Wars Forums - GW Guru > The Inner Circle > Sardelac Sanitarium

Notices

Reply
 
Thread Tools Display Modes
Old Sep 12, 2007, 10:05 AM // 10:05   #1
Wilds Pathfinder
 
FelixCarter's Avatar
 
Join Date: Jul 2006
Profession: Mo/Me
Advertisement

Disable Ads
Default "Value" stub...

Okay, I doubt this has ever been suggested just because of how small it is...

Is there any way we could somehow "remove" the "value" stub at the bottom of identified items?
I was thinking that if a "present wrapper" was ever added, then by wrapping a present one would automatically remove the "value" stub at the bottom of any item (you never give a present to someone with a price-tag on it ).

Alas, a present wrapper was never added. So now I'm asking if perhaps users could be given a way to remove such a small thing from identified items. Maybe something similar to an Identification Kit... I have no clue.

An example for those who might be confused with what I'm talking about:

Value Stub:

No Value Stub:
FelixCarter is offline   Reply With Quote
Old Sep 12, 2007, 10:24 AM // 10:24   #2
Ascalonian Squire
 
grievous jedihunter's Avatar
 
Join Date: Jan 2007
Location: The outer rim worlds
Profession: W/Mo
Default

why? most of the time that number means nothing anyway
grievous jedihunter is offline   Reply With Quote
Old Sep 12, 2007, 11:01 AM // 11:01   #3
Krytan Explorer
 
Join Date: May 2006
Location: Halfway between here and there
Guild: Advanced Technology [CCCP]
Default

Because it looks nicer. I'd like to see this added...but only after a really long list of more "important" things, such as AI updates, and bug fixes, are added.
Senrath is offline   Reply With Quote
Old Sep 12, 2007, 11:05 AM // 11:05   #4
Underworld Spelunker
 
MithranArkanere's Avatar
 
Join Date: Nov 2006
Location: wikipedia.org/wiki/Vigo
Guild: Heraldos de la Llama Oscura [HLO]
Profession: E/
Default

I identify boss uniques just to show that value, XD.

But remeber that removing the value would also mean that it could not be sold to merchants (Value: 0, not sellable)

It could be an other option in the weapon smith, and a way to prevent selling items by accident.
MithranArkanere is offline   Reply With Quote
Old Sep 12, 2007, 06:56 PM // 18:56   #5
Wilds Pathfinder
 
FelixCarter's Avatar
 
Join Date: Jul 2006
Profession: Mo/Me
Default

Quote:
Originally Posted by MithranArkanere
I identify boss uniques just to show that value, XD.

But remeber that removing the value would also mean that it could not be sold to merchants (Value: 0, not sellable)

It could be an other option in the weapon smith, and a way to prevent selling items by accident.
That's a cool idea, actually. I never thought of that.
Kinda like how Tormented weapons are now.

/Signed for this.
FelixCarter is offline   Reply With Quote
Old Sep 13, 2007, 01:48 AM // 01:48   #6
Wilds Pathfinder
 
Croco Clouds's Avatar
 
Join Date: Mar 2007
Location: Montreal, QC, Canada
Guild: Divine Illumination [LaZy]
Profession: E/A
Default

/Signed

It looks sooo nice if there is no value stub on a lengendary sword
Croco Clouds is offline   Reply With Quote
Reply

Share This Forum!  
 
 
           

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT. The time now is 01:04 AM // 01:04.


Powered by: vBulletin
Copyright ©2000 - 2016, Jelsoft Enterprises Ltd.
jQuery(document).ready(checkAds()); function checkAds(){if (document.getElementById('adsense')!=undefined){document.write("_gaq.push(['_trackEvent', 'Adblock', 'Unblocked', 'false',,true]);");}else{document.write("